![]() ![]() As time went on, it was pretty clear that things were different. Not as big, but still big enough to make a splash. I sort of figured it would pick up where NWN/NWN2 left off. I really, really had high hopes for this toolset. ![]() However, he does describe some the process when talking about the whole series (basically what Proleric said at greater length):Īnyway… After much time away from Rose of Etrernity it was time to come back, this time, with the Dragon Age engine. ![]() It was a daily journal, anyway, so would be a lot of browsing. Challseus documented his 5-year development of the DA Rose of Eternity mod, Family and Country (continued from his NWN series), but that time period doesn't seem to be archived on his new site. ![]()
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